A game where you must fight against endless waves of shapes. Try to clear enough stages in this face paced game to reach the final boss and save this geometric world.
This was my first major class game at the University of Saskatchewan. We were placed in teams of five and had to come up with a game that we were able to complete as beginners. My experience at Code Ninjas teaching others Unity came in handy and we were able to come up with a fun, vibrant and unique game. Inspired by Risk Of Rain 2, we wanted to make an action packed game with abilities and portals which would need to be charged to go to the next level. My main responsibilities was as a team lead, design, programming gameplay features such as procedural worlds, the teleporter, the boss and more.
This game was released as is, with no additional changes made after launch and none planned for the future. You can download it here!